Latest Left 4 Dead Files at FileFront http://left4dead2.filefront.com Latest File Updates for Left 4 Dead 2, Left 4 Dead, TrackMania Sunrise, TrackMania, Half-Life, Counter-Strike: Condition Zero, Half-Life: Counter-Strike, and Portal en-us Copyright 2010 FileFront Tue, 11 May 2010 13:58:36 PDT Left 4 Dead 2 Files http://left4dead2.filefront.com/skins/141/1024/i/h.jpg http://left4dead2.filefront.com No Shipping (1.3) [Left 4 Dead 2 Maps] <a href="http://left4dead2.filefront.com/file/No_Shipping;110903" title="No Shipping [Left 4 Dead 2 Maps]"><img src="http://screenshots.filesnetwork.com/141/files2/110903_1t.jpg" width="80" height="60" border="0" alt="No Shipping Screenshot [Left 4 Dead 2 Maps]" align="left" hspace="3" vspace="3" /></a>"Got a new file for you" says the site manager to me this morning. I go to look and it is actually a map! None of this boring script stuff! (Sorry to all you hard working scripters out there). My excitement began to subside when I saw it was a survival, which is my least favorite game type. After loading the map, my anticipation totally took a one way trip off a cliff when I saw it was a warehouse. <br /> <br /> Ok, let me set something straight. I hate warehouse maps, seriously. I am an advocate for crea<br /><br /> http://left4dead2.filefront.com/file/No_Shipping;110903 Sat, 20 Feb 2010 16:40:08 PST Emperor's testmapbeta_v4 (4) [Left 4 Dead 2 Maps] <a href="http://left4dead2.filefront.com/file/Emperors_testmapbetav4;110625" title="Emperor's testmapbeta_v4 [Left 4 Dead 2 Maps]"><img src="http://screenshots.filesnetwork.com/141/files2/110625_1t.jpg" width="80" height="60" border="0" alt="Emperor's testmapbeta_v4 Screenshot [Left 4 Dead 2 Maps]" align="left" hspace="3" vspace="3" /></a>So who loves Betas? I know I do! Nothing quite like trying out a new game and then bragging about to it to your friends. Sure, they are often pretty buggy but hey that is why we're testing it.<br /> <br /> That being said this map has a lot of work left to do. The map is very chaotic with no clear directive. The author mentioned something about clan training but I don't know if I could recommend that. I played the map for a good while hoping for some variation or story but didn't find any. I never once go<br /><br /> http://left4dead2.filefront.com/file/Emperors_testmapbetav4;110625 Sun, 14 Feb 2010 18:36:17 PST Left 2 Glow (Version 1.5) [Left 4 Dead Modifications] <a href="http://left4dead2.filefront.com/file/Left_2_Glow;110093" title="Left 2 Glow [Left 4 Dead Modifications]"><img src="http://screenshots.filesnetwork.com/140/files2/110093_1t.jpg" width="80" height="60" border="0" alt="Left 2 Glow Screenshot [Left 4 Dead Modifications]" align="left" hspace="3" vspace="3" /></a>"This shit's getting old" says Bill as I struggle to figure out how exactly to work this program. It comes with a spiffy program that lets you choose glow effects for pretty much everything and the color range is really good. The program is easy to use and simple, however the installation was not. After figuring out how to call up a script properly I ran around a bit trying to see if the program actually did anything. Needless to say it does. Everything is just so pretty in pink! Enjoy!<br /> <br /> <br /> -Th<br /><br /> http://left4dead2.filefront.com/file/Left_2_Glow;110093 Wed, 3 Feb 2010 17:49:33 PST 1337 Board (Version 4) [Left 4 Dead 2 Modifications] <a href="http://left4dead2.filefront.com/file/_1337_Board;110091" title=" 1337 Board [Left 4 Dead 2 Modifications]"><img src="http://screenshots.filesnetwork.com/141/files2/110091_1t.jpg" width="80" height="60" border="0" alt=" 1337 Board Screenshot [Left 4 Dead 2 Modifications]" align="left" hspace="3" vspace="3" /></a>Hmm....now where did I leave my Umbrella?<br /> <br /> Have you ever been fighting a tank in a finale and think to yourself "Gee...if only I could be having this much fun in a Resident Evil game"? Well if you did you should slap yourself and then go download this script! This little gem allows you to edit camera angles and a few other things. You can keep your camera in boring first person, change it to Resident Evil style shoulder cams, or make it so your camera can pan down to check out your character's<br /><br /> http://left4dead2.filefront.com/file/_1337_Board;110091 Wed, 3 Feb 2010 17:25:42 PST AoC Revalk's L4D Config [Left 4 Dead Modifications] <a href="http://left4dead2.filefront.com/file/AoC_Revalks_L4D_Config;110089" title="AoC Revalk's L4D Config [Left 4 Dead Modifications]"><img src="http://screenshots.filesnetwork.com/140/files2/110089_1t.jpg" width="80" height="60" border="0" alt="AoC Revalk's L4D Config Screenshot [Left 4 Dead Modifications]" align="left" hspace="3" vspace="3" /></a>Pew pew pew pew pew!<br /> <br /> That pretty much summarizes this cute script plug in thingy. This script changes crosshair colors for the weapons (see screenshots for the pistol and Uzi) as well as making the pistol kinda-sorta automatic (just hold down the button to fire repeatedly). The file says its designed for shotgun users (which I am not) and has some new toggles for you up close and personal types. So download and give it a whirl you shotgunners, I'll just stand back here with my rifle. <br /> <br /> <br /> -T<br /><br /> http://left4dead2.filefront.com/file/AoC_Revalks_L4D_Config;110089 Wed, 3 Feb 2010 17:04:01 PST Dead Echo (Beta 2.0) [Left 4 Dead Maps] <a href="http://left4dead2.filefront.com/file/Dead_Echo;109911" title="Dead Echo [Left 4 Dead Maps]"><img src="http://screenshots.filesnetwork.com/140/files2/109911_1t.jpg" width="80" height="60" border="0" alt="Dead Echo Screenshot [Left 4 Dead Maps]" align="left" hspace="3" vspace="3" /></a>Today, we bring you yet another Left 4 Dead campaign for your downloading pleasure. Dead Echo by Valar is an original project that continues where Valve left off as the Survivors make their way to Echo Base, the evacuation outpost mentioned at the end of Blood Harvest. In the traditional style of the original campaigns, Valar has chosen to omit any sign of how the Survivors got to the place they're in at the beginning of the first map. It evokes a feeling of nostalgia and familiarity and ultimat<br /><br /> http://left4dead2.filefront.com/file/Dead_Echo;109911 Mon, 1 Feb 2010 14:15:15 PST Road to Hell [Left 4 Dead Maps] <a href="http://left4dead2.filefront.com/file/Road_to_Hell;109811" title="Road to Hell [Left 4 Dead Maps]"><img src="http://screenshots.filesnetwork.com/140/files2/109811_1t.jpg" width="80" height="60" border="0" alt="Road to Hell Screenshot [Left 4 Dead Maps]" align="left" hspace="3" vspace="3" /></a>So, the first thing I noticed about this map (other than the hunter IMMEDIATELY outside the door) was the lack of a Road. I had kind of expected a ripoff of the toll campaign. The first building is a generic warehouse (which had me worried the whole campaign would be the same) but after dodging a few Smokers I was pounced on by a Hunter, who kindly knocked me through a door I hadn't seen. I almost felt sorry for killing him, as he had saved me from an embarrassing third lap around the warehouse.<br /><br /> http://left4dead2.filefront.com/file/Road_to_Hell;109811 Sat, 30 Jan 2010 15:54:59 PST Silent Hill (Beta 6.0) [Left 4 Dead Maps] <a href="http://left4dead2.filefront.com/file/Silent_Hill;109387" title="Silent Hill [Left 4 Dead Maps]"><img src="http://screenshots.filesnetwork.com/140/files2/109387_1t.jpg" width="80" height="60" border="0" alt="Silent Hill Screenshot [Left 4 Dead Maps]" align="left" hspace="3" vspace="3" /></a>Left 4 Dead 2 Files is pleased to bring you the latest version of Silent Hill by Leafo. Silent Hill is a near-perfect homage to the game of the same name. It's also a Left 4 Dead campaign that pushes the boundaries of what can and can't be done.<br /> <br /> The campaign itself is very atmospheric. The alternate world versions of certain maps and the ever-present fog add a layer of tension to the game, which is accentuated by the open level design. You often find yourself wondering where you are, and wher<br /><br /> http://left4dead2.filefront.com/file/Silent_Hill;109387 Sun, 24 Jan 2010 12:27:59 PST The Arena of the Dead 2 (Beta 4.0) [Left 4 Dead 2 Maps] <a href="http://left4dead2.filefront.com/file/The_Arena_of_the_Dead_2;109383" title="The Arena of the Dead 2 [Left 4 Dead 2 Maps]"><img src="http://screenshots.filesnetwork.com/141/files2/109383_1t.jpg" width="80" height="60" border="0" alt="The Arena of the Dead 2 Screenshot [Left 4 Dead 2 Maps]" align="left" hspace="3" vspace="3" /></a>Well, here we are. The first full custom campaign for Left 4 Dead 2. The Arena of the Dead 2 is an updated version of a Left 4 Dead campaign by Jeremy Sera. The Survivors must cross the back alleys and rooftops of a city in order to get to rescue in some form of arena.<br /> <br /> Why an arena would exist in a 21st century city is beyond me, but that's beside the point.<br /> <br /> The campaign itself is... mediocre, at best. While it has support for all four gamemodes, the level design and architecture leave so<br /><br /> http://left4dead2.filefront.com/file/The_Arena_of_the_Dead_2;109383 Sun, 24 Jan 2010 10:32:15 PST Suicide Blitz (1.1) [Left 4 Dead Maps] <a href="http://left4dead2.filefront.com/file/Suicide_Blitz;108929" title="Suicide Blitz [Left 4 Dead Maps]"><img src="http://screenshots.filesnetwork.com/140/files2/108929_1t.jpg" width="80" height="60" border="0" alt="Suicide Blitz Screenshot [Left 4 Dead Maps]" align="left" hspace="3" vspace="3" /></a>Today, we present you with a gem brought to us by the talented R.T. Frisk. Suicide Blitz is a sprawling five-map campaign set in Fort Harris County. Starting in an apartment building, the Survivors must make their way through sewers, city streets, and train tracks to get to a helicopter rescue in the city football stadium.<br /> <br /> I'm going to be completely up-front with my opinion:<br /> <br /> This is what No Mercy should have been. Everyone who aspires to make their own Left 4 Dead levels can learn somethin<br /><br /> http://left4dead2.filefront.com/file/Suicide_Blitz;108929 Fri, 8 Jan 2010 18:18:00 PST